Roland TR-606 Manual - Tracks

start - patterns - tracks

Writing a Track

- Each Track from 1 to 7 can memorize a Pattern sequence of 64 Bars.
- Track 8 can memorize a sequence of 256 Bars.
- A maximun of 4 Tracks can be chained, you can never exceed a total of 256 Bars.
- when chainging Tracks: just keep adding Bars to a Track, but keep count of the Bars!
- a Track can only use the 16 Patterns from the selected Pattern Group.
- changing the Pattern Group for a Track will play the other 16 Patterns.

Set the [MODE] switch to TRACK WRITE
the [BAR] button is your friend at any time (see 'Keeping track of the Bar number')

STOP - set the TRACK switch to a Track number [1..8]
- select the desired Pattern Group I or II
- the active Bar is most likely not the first Bar of the Track

To go to a specific Bar number:
- press [BAR RESET] to make 1st Bar the active Bar
- press [WRITE/NEXT] to go to the next Bar
- jump to a specific Bar using the number buttons (see 'Keeping track of the Bar number')

Side notes
- only the 16 Patterns from the selected Pattern Group will play.
- switching to the other Pattern Group later, will play the entered Pattern number sequence from the newly selected Pattern Group
- this means that with some nifty programming, you can have double the number of Tracks (16)!
RUN Enter the Patterns into each Bar:
- repeat: press the Pattern Number [1..16] and press [WRITE/NEXT] to save the Bar and proceed to the next Bar
- entering a chain of 4 Patterns will cost you 4 Bars (see 'pattern write')
- for a jump Bar: press the Pattern Number [1..16], press [] and [WRITE/NEXT]
- for the last Bar: press the Pattern Number [1..16], press [D.C.] and [WRITE/NEXT]
- press [BAR] to check if you're writing in the correct Bar number (see 'Keeping track of the Bar number')
- press STOP

Some notes on the D.C. and D.S. markers:
- if a Bar contains a "jump Bar" marker , you can jump to that Bar during Track Play.
- you can only have one "jump Bar" marker in a Track.
- the last Bar must always be set with the "last Bar" marker D.C.
- when adding Patterns to a Track - don't forget to set the new D.C. marker
- "D.C." => Da Capo is a musical term in Italian, meaning start "from the beginning".
- "D.S." => Dal Segno is used as a navigation marker, Italian for continue "from the sign":

The TR-606 will always loop during Track Play, that is why you have to set a D.C. marker at the last Bar.
Tip: want to end in silence?
- make an empty Pattern and set it as the last Bar with the D.C. marker.
- during Track Play: press STOP when the last Bar is playing.

Bars inside the Track: to delete and insert a Bar

STOP To delete a Bar: To insert a Bar:
- go to the Bar number you want to delete
- hold [BAR] and press [DEL], the Pattern Group LED blinks 1x
- does not change (re-allocate if necessary)
- D.C. moves one Bar down
- go to the Bar number that has to make room
- hold [BAR] and press [INS], the Pattern Group LED blinks 1x
- does not change (re-allocate if necessary)
- D.C. moves one Bar up

Play a Track

Set the MODE switch to TRACK PLAY

STOP - set the [TRACK] switch to a Track number [1..8]
- the Pattern Group is automatically selected

To go to a specific Bar number:
- press [BAR RESET] to set the Bar pointer to Bar 1
- press [WRITE/NEXT] to advance one Bar up
- jump to a specific Bar using the number buttons (see 'Keeping track of the Bar number')
RUN - press D.S. to go to the "jump Bar" if set, or to some other Bar if not set.
- hold [BAR] to show the current Bar number.

Keeping track of the Bar number during Track Write or Track Play

The active Bar number is encoded by a series of lighting and flashing LEDs.
- the number from 0 to 9 is always flashing.
- the number in the range 10, 20, 30 .. 90, the 100 and the 200 always lights steady.
- when the same LED is needed twice to show a number (like 55), the LED alternates between light & flash.

The active Bar number is shown during STOP and RUN. It can only be changed during STOP.

STOP
or
RUN
hold [BAR] Shows the current Bar number the order of pressing the buttons & the LED readout:
131 => press 100, press 3, press 1
(LED 100 & 3 lights, 1 flashes).
101 => press 100, press 1
(LED 100 lights, 1 flashes).
110 => press 100, press 1, press 0
(LED 100 & 1 lights, 0 flashes).
111 => press 100, press 1, press 1
(LED 100 lights, 1 lights & flashes).
55 => press 5, press 5
(LED 5 lights & flashes).
10 => press 1, press 0
(LED 1 lights, 0 flashes).
hold [BAR] + [D.C.] Shows the Bar number for the D.C. marker
hold [BAR] + [] Shows the Bar number for the D.S. marker
STOP hold [BAR] + [1..0, 100, 200] Jump to a specific Bar number

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